Monthly Archives: January 2025

Choosing the Right Material for Foldable Game Boards

Choosing the Right Material for Foldable Game Boards

As someone who has been deeply involved in board game manufacturing, I know firsthand how crucial it is to choose the right material for your foldable game boards. The material you select can impact everything—from durability and print quality to the feel of the game itself. Over the years at Hero Time, I’ve worked with countless game creators, helping them navigate this decision. It’s not always straightforward, but making an informed choice ensures that your game stands the test of time.

 

The Balance Between Durability and Playability

One of the first things I tell game creators is that foldable boards need to strike a balance between durability and playability. A board that’s too thick or rigid might not fold properly, while a flimsy one could wear out quickly. That’s why most game boards use a sturdy chipboard core with a laminated surface. This combination provides a solid base that can withstand repeated folding while maintaining a premium feel.

At our factory in Yiwu, China, we prioritize high-density chipboard because it holds up better over time. Cheaper alternatives might seem appealing, but they can warp or fray at the edges. A high-quality board should maintain its integrity even after hundreds of plays. That’s something I learned early on—cutting costs on materials often leads to regrets down the line.

Delta Destroyers Content

 

The Importance of Paper Quality

Another key factor is the type of paper used for the board’s surface. The best foldable boards have a smooth, laminated paper layer that enhances both aesthetics and durability. I always recommend using coated paper with a matte or gloss finish, depending on the game’s theme and artwork. Glossy coatings make colors pop, while matte finishes reduce glare and create a more sophisticated look.

One mistake I see new game designers make is underestimating the importance of paper weight. A paper that’s too thin might tear at the creases over time. On the other hand, a heavier weight ensures the print doesn’t fade, even with frequent use. It’s these small details that can elevate a game from feeling mass-produced to premium.

 

The Role of the Fold

When designing a foldable game board, the number of folds plays a significant role in material selection. Boards that fold in half need different reinforcement than those with multiple folds. The more folds a board has, the higher the risk of wear along the creases.

To prevent this, we use specialized reinforcement techniques at Hero Time. For instance, we incorporate linen-textured paper on certain designs, which not only adds a tactile quality but also increases durability. The choice of adhesive is just as important. A poorly bonded board will start to peel at the seams over time. This is why we use high-quality adhesives that maintain their hold even in varying temperatures and humidity levels.

 

Eco-Friendly Considerations

Sustainability is something I’ve become more passionate about over the years. Game creators today are more conscious of the environmental impact of their products, and I completely understand why. That’s why we ensure that all our boards are made from FSC-certified materials. This means the wood used in the chipboard comes from responsibly managed forests.

Beyond that, I always encourage game designers to consider water-based coatings instead of traditional petroleum-based finishes. Not only are they more eco-friendly, but they also provide the same level of protection. We’ve tested countless coatings in our factory to find the best balance between sustainability and durability.

 

Testing the Final Product

Once a board is manufactured, the real test comes when it’s folded and unfolded repeatedly. I’ve seen boards that look perfect initially but start to show signs of wear after just a few uses. That’s why, at Hero Time, we put our game boards through rigorous stress tests before they ever reach our clients.

We simulate extended use by folding and unfolding boards hundreds of times under controlled conditions. We also expose them to different humidity levels to ensure they don’t warp. It’s a meticulous process, but it’s what guarantees that game designers get a board they can trust.

 

Final Thoughts

Choosing the right material for a foldable game board is more than just a technical decision—it’s about ensuring players get the best possible experience. A well-crafted board should feel sturdy yet flexible, visually appealing yet durable. Every detail, from the thickness of the chipboard to the type of coating used, plays a role in how a game is perceived and enjoyed.

At Hero Time, we’re committed to helping game designers make the best choices for their projects. Whether it’s finding the perfect material or refining the folding mechanism, we’re here to ensure that every game board is made to last. After all, the best board games aren’t just played once—they’re played for years, creating memories along the way.

How to Design Effective Reference Cards for Your Board Game

How to Design Effective Reference Cards for Your Board Game

When I first started designing board games, I quickly realized that reference cards could make or break the experience for players. If they’re cluttered, confusing, or missing key information, they can slow the game down and frustrate even the most enthusiastic players. But when designed well, they enhance gameplay, making everything flow smoothly. Over the years, through trial and error (and many playtests), I’ve developed a solid approach to crafting effective reference cards.

 

Understanding the Purpose of Reference Cards

Reference cards are not just tiny instruction manuals. They’re quick guides that should instantly communicate essential information. The best ones act like a silent game master, subtly reminding players what they need to do without pulling them out of the immersion. When designing my first set, I asked myself: What do players forget the most? That’s the information that should go on the reference card.

In my experience, reference cards work best when they focus on three things: turn structure, key abilities, and frequently referenced rules. Anything beyond that risks overcrowding the card, making it a distraction rather than a useful tool.

Gladiator Content

 

Prioritizing Clarity Over Aesthetics

I love great artwork, but when it comes to reference cards, clarity is king. Early on, I made the mistake of over-designing my cards—fancy borders, intricate fonts, and background illustrations that made text hard to read. It looked fantastic but failed its main purpose. The moment players start squinting or flipping the card back and forth to decipher the text, you’ve lost the battle.

Now, I stick to clean, readable fonts, a logical layout, and color contrast that makes text pop. A well-organized reference card should let players glance at it and instantly get the answer they need. If they have to stop and think about it, the card isn’t doing its job.

 

Choosing the Right Size and Layout

Size matters more than I initially thought. A card that’s too small forces players to struggle with tiny text, but an oversized card becomes an awkward piece of clutter on the table. I found that a standard poker-size card (2.5” x 3.5”) works well for most games, but larger games with complex mechanics sometimes need something closer to tarot-size.

Layout is equally important. A cramped reference card overwhelms players, while too much empty space feels wasteful. I follow a simple rule: most important information at the top, secondary details below. This way, players naturally read the card in the order they need it. Grouping related information together also helps—keeping all combat rules in one section, for example, prevents unnecessary scanning.

 

Balancing Text and Symbols

One of my biggest breakthroughs in reference card design was realizing how much players rely on symbols. When I started incorporating icons, players didn’t just read faster; they absorbed information more intuitively. The trick is to balance text with visuals. If a card is nothing but text, it can feel dense and intimidating. If it’s only symbols, players may struggle to decipher meaning without a key. The sweet spot is a hybrid—short text supported by clear icons.

For example, in one of my games, instead of writing “Draw 2 cards, discard 1,” I used a simple hand symbol with a number 2, followed by a trash bin icon with a 1. After one or two turns, players barely needed to read the card anymore.

 

Testing and Refining Through Playtests

No matter how good I think my design is, real players always show me what I missed. Playtesting is where reference cards either prove their worth or expose their flaws. I remember watching one group spend more time staring at my reference card than playing the game. That was my cue to simplify.

Now, I approach playtests with a specific goal: observe how often players use the reference card and how quickly they find answers. If they hesitate, it usually means the layout needs tweaking, or I’ve included too much unnecessary information. I’ve also learned that asking players which part of the card they found most useful helps me refine future designs.

 

Printing and Material Considerations

One thing that caught me off guard in my early days of game design was how much material quality affects usability. Flimsy cards wear out quickly, glossy finishes sometimes cause glare, and matte finishes make text easier to read. Now, when I print my reference cards, I opt for a durable finish that resists wear and tear but still allows players to read clearly under different lighting conditions.

Another overlooked factor is cardback design. I used to leave mine blank, but now I see them as an opportunity—whether it’s reinforcing the game’s theme or adding a quick-start guide. Every inch of the card is valuable real estate, and I make sure it serves a purpose.

 

Final Thoughts

Designing reference cards is one of those details that might not seem critical at first, but once you start focusing on them, you realize how much they impact the gameplay experience. The best ones aren’t just useful; they seamlessly integrate into the game, making things smoother and more enjoyable.

At Hero Time, where we specialize in board game manufacturing, we see firsthand how well-designed components elevate a game. Reference cards are no exception. If you’re in the process of creating your board game, take the time to craft your reference cards carefully. Your players will thank you—and so will your future self when you see how much easier it makes teaching and playing your game.

Enter your name, email address and questions below and we'll get in touch with you ASAP to discuss your game.

– Hersh (Founder of Hero Time)


Enter your name and email address below and we'll send you our complete Board Game Artwork Setup guide.

– Hersh (Founder of HeroTime)


Enter your name and email address below and we'll send you our complete Board Game & Card Game Shipping Calculator.

– Hersh (Founder of HeroTime)


Enter your name and email address below and we'll send you our complete Board Game Box Labeling & Safety Marks guidelines.

– Hersh (Founder of HeroTime)


Enter your name and email address below and we'll send you our detailed guide to marketing your board game successfully.

– Hersh (Founder of HeroTime)


Enter your name and email address below and we'll send you our detailed brochure about working with Hero Time to create your game.

– Hersh (Founder of HeroTime)


Provide a few details and we'll reach out.

– Hersh (Founder of HeroTime)


HERO TIME BELIEVES IN YOUR PROJECT

Board Game Creators are the pillars of the board game industry. As a board game manufacturer, it is our duty to make sure you have everything you need throughout your journey.

 

[contact-form-7 id="11241" title="Submit"]